•
Published from the colorful mountains of Tibet,
QB Express #29 is here!
Although I'm in the middle of a 6-month trek around the world, I've found the time to put together another fantastic issue of QB Express. This is a very special issue: Not only is it the first time we've published from central Asia, it also celebrates the tenth anniversary of
Pete's QB Site!
Articles this month ...
•
Published from the colorful mountains of Tibet,
QB Express #29 is here!
Although I'm in the middle of a 6-month trek around the world, I've found the time to put together another fantastic issue of QB Express. This is a very special issue: Not only is it the first time we've published from central Asia, it also celebrates the tenth anniversary of Pete's QB Site!
Articles this month include "Before Releasing Your Game" by Nalin Kanwar; "Mini Game of the Month" by Lachie Dazdarian; a look at the Y2K bug by Moneo; an interview with Lachie by HexDude; "Kiyotewolf on a Variety of Subjects" and more. The tutorials section includes a look at CGI and also Shuffling Algorithms by Samanddeanus; Part two of Wallyfblu's Window Procedure series; "Using 7x7x16 Tricks" by Kiyotewolf; and "The Pimpl Idiom" by stylin. Not to mention all the News Briefs, the Gallery, and letters sections that you've come to expect from QBE.
Read it all in
QB Express #29!
Posted by Pete | Comments (2)
•
Galleon has updated his Qbasic compatibile compiler again. Version 0.8 adds a fully integrated 2D graphics interface, extending the graphics capabilities of Qbasic. Also added are support for many graphics formats such as .GIF, .JPG & .PCX, and now you can use .TTF (true type fonts) in your programs. No further Qbasic compatibilty was added in this release, but Galleon has stated he will focus on more Qbasic compatibility in the coming months.
Several other new features are added in this rel...